We want to inform you that the Playground LTM will remain closed for repairs for the night.
"We're continuing to test our matchmaking service improvements and are still aiming to release the Playground LTM as soon as possible".
This will be the first time Epic Games will incorporate a real-time game event that couldn't be seen by players after its initial introduction. Hopefully Epic has some more encouraging news to share later on in the day, because there have been a string of updates so far that don't say anything more than "we're still working on resolving these issues".More news: Facebook's 'keyword snooze' allows users to avoid ex, spoilers and grim news
As of this writing, we have just under 24 hours until launch.
The launch had been teased via siren sounds and in-game countdown timers over the past few weeks, and the final time for blast off was detailed in a news post Friday afternoon.
The Final Fight game mode forced teams to travel to a third and final circle, where the storm was halted and a countdown clock began.More news: Canada announces details of tariffs on USA goods
"Yesterday we launched the Playground LTM".
Epic developers took to reddit to explain what Fornite's latest LTM needs, and why it's proved such a strain on the server. Essentially serving as the game's practice arena, "Playground" would be a limited-time sandbox-style mode that allows players to take a break from the fast-paced battle-royale formula by roaming through the island with up to three of their friends, without any opponents to shoot at or hide from.
"When you make matches for every 1-4 people, it requires between 25x and 100x as many matches as normal per 100 people depending on their party size", the statement reads.More news: Trump expects to meet Putin during trip to Europe in July