"Right now we're doing nothing", he said.
"They asked for mods, they asked for Creation Club - 'When are we getting more stuff?"
Howard said: "We are not actively doing that". "We would love to see it happen but it's not something we're actively doing".More news: Central Bank forecasts limited impact on Taiwan from US-China trade war
Were you hoping for mods to eventually make it to Skyrim on Switch? Or, alternatively, if you just want to play with a specific group of friends then private servers could be a thing in the future too.
Todd is still very happy with how the Creation Club has fared on other consoles, but sees plenty of room for improvement.
He further added, "We are still pushing on making that easily available to everybody, it definitely becomes this long-tail life of our games but if you look at the raw numbers it's still not as great as we'd like - the people who are consuming the mods". Mr. Howard also said that he was quite surprised at how many downloads Fallout Shelter received on the eShop.More news: Trump focused on Kavanaugh, Kethledge for Supreme Court
And besides! If it all goes to hell, I'm sure we'll get a standard sequel next time around. Do you think Bethesda is serious about still doing traditional single-player RPGs?
Mod support has been - and will be - a fundamental part of Bethesda Game Studios games going forward.
Valve revealed its most played titles throughout 2018 so far, led by multiplayer games such as Dota 2, GTA V and PUBG which all managed to pull over 100,000 simultaneous players. So, those that picked up Skyrim on the Nintendo Switch were expecting equal or similar support for their version of the game.More news: 3rd T20I ENG vs IND Live Streaming
Creation Club, an official interface for downloading and installing mods for Bethesda games on PC and consoles, launched on Fallout 4 in autumn 2017 and on Skyrim later that year.